AIR:Release Notes
From Adobe Labs
Adobe AIR 1.0 Beta 3 Release Notes
December 12 , 2007
These release notes document installation issues and known issues related to the Beta 3 version of Adobe AIR 1.0.
Documentation for this release
For a complete list of Adobe AIR Beta 3 documentation (developer's guides, reference, and quick start samples), see http://labs.adobe.com/wiki/index.php/AIR:Documentation.
Supported Platforms
The Adobe AIR Beta 3 release is supported on:
- Windows Vista Home and Ultimate Edition, Windows XP SP2
- Installation of AIR applications in Windows 2000 SP4 requires Admin privileges and Seamless install through Windows 2000 is not supported in this release.
- Mac OS 10.5 Leopard and Mac OS 10.4.x Tiger, on Intel-based and PowerPC-based computers.
Installing Adobe AIR
AIR runtime expiration dates
The Adobe AIR Alpha 1 and Beta 1 runtimes have expired, so all applications created for these previous versions should be updated to work with Adobe AIR Beta 3. Adobe AIR Beta 2 will expire June 1, 2008, and Adobe AIR Beta 3 will expire November 1, 2008.
Running Adobe AIR Beta 2 and Beta 3 side-by-side
You can install both Adobe AIR Beta 2 and Adobe AIR Beta 3 on the same computer and you can run both Beta 2 and Beta 3 applications at the same time. However, you should make sure to install Adobe AIR Beta 2 before Adobe AIR Beta 3. Installing Adobe AIR Beta 2 after Adobe AIR Beta 3 will cause the subsequent installation of AIR applications to fail.
Uninstall Alpha 1 and Beta 1 before installing Beta 3
Because Adobe AIR Alpha 1 and Adobe AIR Beta 1 have expired, you should uninstall them to avoid conflicting with the latest version:
To uninstall the Apollo 1.0 Alpha 1 runtime on Windows:
- In the Windows Start menu, select Settings > Control Panel.
- Select the Add or Remove Programs control panel.
- Select “Adobe Apollo 1.0 Alpha1” to uninstall the Apollo runtime.
- Click the Change/Remove button.
To uninstall the Apollo 1.0 Alpha 1 runtime on Mac OS:
- Delete the /Library/Frameworks/Adobe Apollo.framework directory.
- Delete the /Library/Receipts/Adobe Apollo.pkg file.
- Empty the trash.
To uninstall the AIR 1.0 Beta 1 runtime on Windows:
- In the Windows Start menu, select Settings > Control Panel.
- Select the Add or Remove Programs control panel.
- Select “Adobe AIR 1.0 Beta 1” to uninstall the AIR runtime.
- Click the Change/Remove button.
To uninstall the AIR 1.0 Beta 1 runtime on Mac OS:
- There is an added application to uninstall the runtime on the Macintosh. Double-Click the “Adobe AIR Uninstaller” from your <User>/Applications directory.
Uninstalling Adobe AIR Beta 3
Once you have installed Adobe AIR Beta 3, you can uninstall it by:
To uninstall the runtime on Windows:
- In the Windows Start menu, select Settings > Control Panel.
- Select the Add or Remove Programs control panel.
- Select “Adobe AIR” to uninstall the AIR runtime.
- Click the Change/Remove button.
To uninstall the runtime on Mac:
- Double-Click the “Adobe AIR Uninstaller” from your /Applications folder.
Note: Uninstalling AIR Beta 3 will also uninstall any previous installed AIR runtime.
Beta 1 or Beta 2 Seamless Installation after you have installed Beta 3
Trying to install Beta 1 or Beta 2 applications through Seamless installation once you have installed Beta 3 will fail. Re-create your Beta 1 and Beta 2 installation badges based on the Beta 3 SDK.
Note: Seamless Installation requires Flash Player 9 Update 3 (version 9.0.115) to work.
Updating your application to Adobe AIR Beta 3
Changes to the application descriptor (application.xml) file
The following changes apply to this release:
- Change xmlns to “http://ns.adobe.com/air/application/1.0.M6”
- Added <allowBrowserInvocation> as an element of <application>
- Added <icon> as an element of <fileType>
- Renamed <title> –> <name>
- Renamed <name> –> <filename>
- Renamed <handleUpdates> –> <customUpdateUI> and type is xs:boolean
- appId was a property within the <application> tag, now is an element tag called <id>
- version was a property within the <application> tag, now is an element tag <version>
An example would be:
<?xml version="1.0" encoding="utf-8" ?> <application xmlns="http://ns.adobe.com/air/application/1.0.M6"> <id>SampleApp</id> <version>1.2</version> <filename>Sample</filename> <description>Sample app description</description> <copyright>Sample app copyright information</copyright> <name>Sample Application </name> <initialWindow> <title>Main Window</title> <content>SampleApplication.swf</content> <systemChrome>standard</systemChrome> <transparent>false</transparent> <visible>true</visible> <minimizable>true</minimizable> <maximizable>true</maximizable> <resizable>true</resizable> <width>800</width> <height>600</height> <x>150</x> <y>150</y> </initialWindow> <fileTypes> <fileType> <name>AIR.TextFile</name> <extension>aptxt</extension> <description>AIR Text File</description> <contentType>application/vnd.AIR.text-file</contentType> <icon> <image16x16>icons/Doc1/txt_16.png</image16x16> <image32x32>icons/Doc1/txt_32.png</image32x32> <image48x48>icons/Doc1/txt_48.png</image48x48> <image128x128>icons/Doc1/txt_128.png</image128x128> </icon> </fileType> <fileType> <name>AIR.ImageFile</name> <extension>apimg</extension> <description>AIR Image File</description> <contentType>application/vnd.AIR.image-file</contentType> <icon> <image16x16>icons/Doc2/ft_16_16.png</image16x16> <image32x32>icons/Doc2/ft_32_32.png</image32x32> <image48x48>icons/Doc2/ft_48_48.png</image48x48> <image128x128>icons/Doc2/ft_128_128.png</image128x128> </icon> </fileType> </fileTypes> </application>
Migrating Adobe AIR projects created in FlexBuilder 2.0.1 to FlexBuilder 3.0 Moxie
AIR applications developed using Flex Builder 2.0.1 and the Alpha version of AIR (referred to by its code name Apollo), are not supported in Flex and Flex Builder 3. To port your AIR applications to the new version, you need to do the following:
If you're using Flex Builder:
- Create a new AIR project in Flex Builder.
- Copy and paste the application code from your old Apollo project’s main MXML file into the new AIR project MXML file. Note that the AIR application container (ApolloApplication) has been changed to WindowedApplication.
- If you made any additions or customizations to the application descriptor file in your Flex Builder 2.0.1 project, they will need to be replicated in the application descriptor of your new AIR project in Flex Builder 3.0.
- Add your project’s assets into the new project using the Flex Builder project navigator.
- Update any remaining code that refers to the ApolloApplication container.
If you're using the Flex SDK:
- Recreate the application.xml file.
- Update your code with the new name for the AIR application container (WindowedApplication).
API Changes in Adobe AIR Beta 3
For detailed information about these APIs, please consult the Language Reference doc.
New Methods/Properties/Constants
File
- File.isPackage : Boolean
- File.isSymbolicLink : Boolean
HTML
- HTMLLoader.textEncodingOverride : String
- HTMLLoader.textEncodingFallback : String
- HTML <frame> attribute allowcrossdomainxhr
Mouse
- MouseEvent.controlKey : Boolean
- MouseEvent.clickCount : int
- MouseEvent.MIDDLE_CLICK
- MouseEvent.MIDDLE_MOUSE_DOWN
- MouseEvent.MIDDLE_MOUSE_UP
Drag and Drop
- NATIVE_DRAG_UPDATE : String
Media
- flash.media.scanHardware()
DRM
- NetStream.resetDRMVouchers()
- NetStream.setDRMAuthentication()
Security
- flash.securiy.XMLSignatureValidator.useSystemTrustStore : Boolean
- flash.securiy.XMLSignatureValidator.revocationCheckSetting : String
NativeApplication (formerly Shell)
- NativeApplication.copy()
- NativeApplication.cut()
- NativeApplication.redo()
- NativeApplication.undo()
- NativeApplication.selectAll()
- NativeApplication.performKeyEquivalent()
- NativeApplication.publisherID. publisherID is an empty string when debugging with adl. However, a command line flag in adl allows you to run with a publisherID, and the Flex 3 debugging UI also has a field for you to enter it. Clients can find their publisherID by installing the app and looking at the META-INF/AIR/publisherid file.
Local SQL DB
- SQLConnection.openAsync()
- SQLError.details
- SQLConnection.cacheSize
- SQLConnection.autoCompact
- SQLConnection.pageSize
- SQLConnection.cacheSize
- SQLMode
DRM
- DRMErrorEvent (error code related properties from DRMStatusEvent has been migrated to DRMErrorEvent)
Removed Methods/Properties/Constants
URLRequest
- URLRequest.setLoginCredentials() – use URLRequestDefaults.setLoginCredentialsForHost() instead
Local SQL DB
- SQLStatement.prepare()
- SQLStatement.reset()
- SQLStatement.prepared : Boolean
- SQLEvent.PREPARE
- SQLConnection.getFile()
- SQLConnection.synchronous
- SQLConnection.version
- SQLConnection.caseSensitiveLike
- SQLError.code
HTML
- window.runtime property for non application HTML pages.
- flash.html.JavaScriptObject, use Object class instead
- flash.html.JavaScriptArray, use Object class instead
- flash.html.JavaScriptFunction, use Object class instead
NativeWindow
- NativeWindowSystemChrome.UTILITY
- NativeWindowType.MODAL
- NativeWindowInitOptions.hasMenu
API changes
URI Schemes
- “app-resource:” scheme –> “app:” scheme
File
- FileReference.send() –> FileReference.uploadUnencoded()
- File.applicationResourceDirectory –> File.applicationDirectory
- flash.filesystem.EncryptedLocalStore –> flash.data.EncryptedLocalStore
Drag and Drop
- DragManager –> NativeDragManager
- DragOptions –> NativeDragOptions
- DragAction –> NativeDragActions
- NativeDragEvent.actionsAllowed : DragOptions –> NativeDragEvent.allowedActions : NativeDragOptions
Mouse
- MouseEvent.cmdKey : Boolean –> MouseEvent.commandKey : Boolean
Service Monitor
- ServiceMonitor.lastUpdated –> ServiceMonitor.lastStatusUpdate
- ServiceMonitor.augmentPrototype() –> ServiceMonitor.makeJavascriptSubclass()
Screen
- Screen.colorDepth : uint –> Screen.colorDepth : int
NativeApplication (formerly Shell)
- flash.system.Shell –> flash.desktop.NativeApplication
- Shell.isBoundAsDefaultApplication() –> NativeApplication.isSetAsDefaultApplication()
- Shell.bindAsDefaultApplication() –> NativeApplication.setAsDefaultApplication()
- Shell.unbindAsDefaultApplication() –> NativeApplication.removeAsDefaultApplication()
- Shell.id –> NativeApplication.applicationID
- Shell.lastUserInput –> NativeApplication.timeSinceLastUserInput
- Shell.shell –> NativeApplication.nativeApplication
- Shell.startApplicationAtLogin –> NativeApplication.startAtLogin
- Shell.activateApplication –> NativeApplication.activate
Local SQL DB
- SQLEvent.CLEAN –> SQLEvent.COMPACT
- SQLConnection.clean() –> SQLConnection.compact()
- SQLUpdateEvent.tableName : String –> SQLUpdateEvent.table : String
- SQLConnection.attach(): boolean argument removed
- SQLConnection.SQLConnection(): boolean argument to constructor removed
- The SQLStatement parameters property is now 0-based instead of 1-based. (i.e.: sql.paremeters[1] –> sql.parameters[0]).
URLRequest
- URLRequestDefaults.shouldAuthenticate –> URLRequestDefaults.authenticate
- URLRequest.shouldAuthenticate –> URLRequest.authenticate
- URLRequestDefaults.shouldCacheResponse –> URLRequestDefaults.cacheResponse
- URLRequest.shouldcacheResponse –> URLRequest.cacheResponse
URLMonitor
- URLMonitor.acceptableStatuses –> URLMonitor.acceptableStatusCodes
Updater
- flash.system.Updater –> flash.desktop.Updater
HTML
- HTMLHost.closeWindow() –> HTMLHost.windowClose()
- HTMLHost.htmlControl –> HTMLHost.htmlLoader
- HTMLControl –> HTMLLoader
- HTMLControl.useApplicationDomain –> HTMLLoader.runtimeApplicationDomain
- HTMLControl.shouldCacheResponse –> HTMLLoader.cacheResponse
- HTMLControl.htmlWidth –> HTMLLoader.contentWidth
- HTMLControl.htmlHeight –> HTMLLoader.contentHeight
- HTMLControl.domInitialize Event –> HTMLLoader.htmlDOMInitialize : Event
- Event.DOM_INITIALIZE –> Event.HTML_DOM_INITIALIZE
- flash.events.HTMLUncaughtJavaScriptExceptionEvent –> flash.events.HTMLUncaughtScriptExceptionEvent
- Javascript API: window.htmlControl ? window.htmlLoader
EncryptedLocalStore
- EncryptedLocalStore.setItem(name:String, data:ByteArray) –> EncryptedLocalStore.setItem(name:String, data:ByteArray , stronglyBound : Boolean = false)
Seamless Installation Update
For AIR Beta 3 the badge detection logic (AIRBadge.as) and badge file (badge.fla) have been updated. To update your existing badge while keeping your existing badge look and feel, take your badge.fla and the AIR Beta 3 AIRBadge.as file and create a new badge. Change the “airversion” variable setting to 1.0.M6. The new badge is now written in ActionScript 3 and requires Flash Authoring CS3.
Note: Seamless Installation requires Flash Player 9 Update 3 (version 9.0.115) to work.
For additional information about the new functionality please go to the FAQ: http://labs.adobe.com/wiki/index.php/AIR:Developer_FAQ#Browser_API_and_Seamless_Install.28Badge.29_Feature_FAQ
Migrating local database files to Adobe AIR Beta 3
The BLOB affinity has changed in Beta 3 from previous releases. When BLOB affinity is used in Beta 3, any data set in a parameter is serialized to a ByteArray before storing the value. This means that previous database files that contain ByteArray explicitly in code will need to migrate the data (or if possible not use a ByteArray to serialize the data before setting a parameter). If code is serializing several objects to a ByteArray() before setting a parameter, the data must be migrated using an M05 version of the runtime. The following code shows an example of migrating a Beta 2 database with BLOB affinity to Beta 3.
var con:SQLConnection = new SQLConnection();
var sql:SQLStatement = new SQLStatement();
con.open(File.applicationDirectory.resolvePath("itemCacheM5.db"));
sql.sqlConnection = con;
sql.text = "select * from items;";
sql.execute();
var result:SQLResult = sql.getResult();
sql.text = "update items set itemData = :data where itemID = :id;";
con.begin();
for (var i:int=0; i<result.data.length; i++)
{
var ba:ByteArray = new ByteArray();
ba.writeObject(result.data[i].itemData);
sql.parameters[":data"]= ba;
sql.parameters[":id"] = result.data[i].itemID;
sql.execute();
}
con.commit();
ISQLUserDefinedFunction and SQLUserDefinedFunctionType to be deprecated
ISQLUserDefinedFunction and SQLUserDefinedFunctionType to be deprecated in the final AIR release. Please stop using them.
Tips and Tricks
Screen capture of AIR applications
When trying to screen capture AIR applications that contain transparent windows, the resulting output might not be visible. Some screen capture applications will allow you to capture layered windows that will result in the correct output. Examples of how to capture AIR applications that contain transparent windows:
- Camtasia—http://www.techsmith.com/learn/camtasia/current/general/1213.asp
- Snagit—http://fr.techsmith.com/products/snagit/tutorials/archive/layered.asp
Opening an AIR application with Safari
In Safari, clicking on a link to install an AIR application will download it to your desktop first rather than installing the app. You can then double-click on the downloaded .air file to install the application.
Setting the MIME type on your Web server for AIR applications
In order for client browsers to recognize an AIR application when being downloded, the Web Server hosting the AIR applications need to map the following MIME Content Type “application/vnd.adobe.air-application-installer-package+zip” to the AIR extension “.air”. For example, for an Apache Web Server you will add to the AddType section: AddType application/vnd.adobe.air-application-installer-package+zip .air
Debugging Mode
The debugging mode is enabled when launching an application from ADL, unless the -nodebug flag is specified. When in debugging mode, the runtime makes additional checks and generates additional debugging information. In case of an error, debugging messages may get displayed. The debugging mode can cause an application to run more slowly but can be helpful to isolate errors.
Spry 1.6 and the Adobe AIR user agent string
Spry 1.6 currently does not recognize the AIR user agent sent in HTMLLoader. For additional information, see: http://labs.adobe.com/technologies/spry/air.html.
Known Issues in Adobe AIR Beta 3
HTML support
The following are known issues with HTML support:
- Reader plug-in 8.1 and above is required for PDF support in HTMLLoader.
- Only Western characters are supported.
- Clicking a link that loads an image (rather than an html page) does not render the image, but displays the image bytes.
- On Vista, htmlText links in <mx:text> does not open up in the default browser, opens up in IE.
- On Windows, there is no support for auto redirection from PUT, POST, or delete verbs. Nor do we support flat or gzip decompression of HTTP responses.
- The HTMLLoader’s LOCATION_CHANGE event is dispatched twice.
- Not supported URI schemes will fail silently when called from javascript (i.e.: <a href=”javascript:alert()”> will not throw exception).
- Date Javascript objects passed through the SandboxBridge lose their original type.
- Drag and Drop an image around your HTML application could case the window area to become blank.
- Setting the width and height to 100% in a <iframe> may cause your app to hang. The workaround is to set them to a value less that 100%.
- If nativeWindows.alwaysInFront=true, the SELECT elements from a drop down menu are hiding by the main application window.
- Control+v is not functioning for pasting text in a text input box in non-app HTML.
- When debugging in FlexBuilder an application that contains a HTMLLoader component, text input may not work on Windows systems that contains only English Keyboard input installed. The workaround is to install another keyboard input language. From Control Panel ? Regional and Language Options ? Languages Tab ? Details ? Installed Services ? Add, add another input language.
Flash content in HTML
- navigateToURL does not launch html page pointed to by the URLRequest.
- On Windows, certain SWFs might not render correctly when the page is inside a frameset/iframe.
- On Mac, unable to adjust volume levels or change local storage through the Settings UI.
- if WMODE is transparent or opaque, content is not rendered correctly.
- Right mouse click will not bring up context menu.
Failing to package AIR applications through FlexBuilder/ADT with Verisign certificates or certificates that have no extensions
When packaging AIR applications through FlexBuilder or ADT with Verisign-issued Authenticode certificates or certificates that have no extensions, you might receive an error like:
unexpected failure: null
java.lang.NullPointerException
at com.adobe.pki.PKIContext.getCRLsFromCert (PKIContext.java:210)
at com.adobe.pki.PKIContext.harvestCRLsFromChain (PKIContext.java:89)
at com.adobe.pki.PKIContext.VerifyCertPath(PKIContext.java:184)
...
Please follow these directions to package your AIR applications:
- Download the correct ADT tool from: http://www.adobe.com/go/getadt
- Copy this file to: <Location of AIR SDK Directory>\lib and replace the previous version
- You can now execute the following command to create your AIR package:
adt -package -storetype pkcs12 -keystore myCertificate -storepass myPassword application.xml <myApp>.swf <myOtherFiles>
Start Application after installation not auto launching
If your application is not auto launching even if the “Start application after installation” option is selected, please make sure that the <name> and <filename> values are the same.
Garbage Collection in FlexBuilder Profiler feature on Mac
On Mac OS, using the Run Garbage Collector button in FlexBuilder Profiler sometimes doesn't have the same effect as calling System.gc(). The workaround is to use System.gc() on Mac.
NativeApplication.undo() and NativeApplication.redo()
NativeApplication.undo() and NativeApplication.redo() are not working in this release.
NativeMenu.clone()
Invoking NativeMenu.clone() may cause a crash.
MouseEvent.buttonDown is always true
MouseEvent.buttonDown is always true for any MouseEvent.
Setting fullscreen or Interactive displayState while the Window is not visible
Setting fullscreen or Interactive displayState while the Window is not visible will cause rendering problems or possible crash.
Object scaling
If the stage scaleMode is not set to “NO_SCALE”, the content drawn into the stage will be scaled even in scenarios were it does not need to be (i.e. drawing an object smaller that the window display area should not be scaled).
F1-F12 key events
F1-F12 keys will not fire an event when typing in input fields.
Printing through Context Menu
For Beta 2, there is not default “Print” option in the context menu.
SQL API insert and commit
The execution of SQL APIs insert and commit are slower in Mac OS X than on Windows.
Binding file extensions on Parallels
Trying to bind a file extension through setAsDefaultApplication() on a Windows system in Parallels does not have any effect.
Calling NativeApplication.removeAsDefaultApplication() not working
Calling NativeApplication.removeAsDefaultApplication() is not unbinding the extension to a specified application and it causes an ActionScript error #2004 on Mac.
Reloading changed PDFs on Mac
On Mac, reloading a PDF that has changed may hang your application.
Moving a window beyond the menu bar on a Mac
You can move a window under the menu bar so that it can never be grabbed and moved again.
AIR Beta 2 update check on Mac OS 10.5 (Leopard)
If you only have the ADobe AIR Beta2 runtime installed on Mac OS 10.5 (Leopard), you might see the following error come up: “This application requires a version of AIR which is no longer supported. Please contact the application author for an updated version” . Once Beta 3 is installed you will no longer see this error message.
Calling FileReferece.uploadUnencoded with custom headers on Mac OS 10.5 (Leopard)
On Mac OS 10.5 (Leopard), uploading with FileReference with custom headers set in the URLRequest does not work properly.
Transparent apps on Mac OS 10.5 (Leopard)
You might see some drawing issues with transparent apps on Mac OS 10.5 (Leopard)
rollOut and mouseLeave not working properly on Mac OS 10.5 (Leopard)
rollOut and mouseLeave are not working properly on Mac OS 10.5. Clicking and dragging out of a window makes the app think the mouse is still down.
LocalConnection.allowDomain not working properly on a per-application basis
There is a bug in LocalConnection.allowDomain() that makes it impossible to grant permission on a per-app basis. Domains of the form "app#<appid>" do not work properly in LocalConnection.allowDomain(), having no effect. To enable app-to-app LocalConnection communication in this release, it is necessary to allow *all* domains to access the LocalConnection, using allowDomain("*"). Be aware that this may have security implications, as all applications and all non-application content will then be able to call methods on the LocalConnection endpoint.
AIR SDK badge install sample files missing 'www' in URL
In the badge install sample files (default_badge.html and red_badge.html), located in the samples/badge folder of the SDK, there is a URL to the AIR download page on adobe.com:
"http://adobe.com/go/getair/"
This link should be:
"http://www.adobe.com/go/getair/"
The URL without 'www' works in Firefox but not in Internet Explorer. Update these URLs when using these sample badge install files for your own AIR applications.
Updated Readme for the AIR SDK
This text updates the readme file that is included in the AIR SDK download file.
Adobe AIR SDK
README FILE
Beta 3
What's included in the SDK
BIN
adl.exe - The AIR Debug Launcher (ADL) allows you to run an AIR application without first packaging and installing it. adt.bat - The AIR Developer Tool (ADT) packages your application as an AIR file for distribution.
FRAMEWORKS
AIRAliases.js - Provides "alias" definitions that allow you to access the ActionScript runtime classes. servicemonitor.swf - Provides AIR applications with an event-based means of responding to changes in network connectivity to a specified host.
LIB
adt.jar - The adt executable file, which is called by the adt.bat file. Descriptor.1.0.M5.xsd and Descriptor.1.0.M6.xsd - The application schema file (one each for the current and previous beta release milestones).
RUNTIME
The AIR runtime - The runtime is used by ADL to launch your AIR applications before they have been packaged or installed.
SAMPLES
This folder contains a sample application descriptor file, a sample of the seamless install feature (badge.swf), and the default AIR application icons.
SRC
This folder contains the source files for the seamless install sample.
TEMPLATES descriptor-template.xml - A template of the application descriptor file, which is required for each AIR application.
Getting Started with the AIR SDK
- Build your HTML files using the editor of your choice. Arrange them as you would on a web server, in a single folder with relative references.
- If you're using the AIR APIs, include a <script> reference to the AIRAliases.js file.
- Use ADT to test your application with the debugger.
- Use ADL to build an application installer that can be distributed to other people.
- If you're distributing your AIR application from a web page, refer to the topic "Distributing and installing using the seamless install feature" in "Developing Adobe AIR Applications with HTML and Ajax".
More information about all of these steps is available in the "Developing Adobe AIR Applications with HTML and Ajax". See the next section for the locations of the AIR documentation.
If you want to build Flex-based AIR applications, download the Flex SDK, which is located here: http://labs.adobe.com/technologies/flex/sdk/flex3sdk.html?e=labs_adobeflexbuilder3
AIR SDK Documentation
The following Adobe AIR HTML developer documentation is available for Beta 3 (the current release) in the LiveDocs format:
- Developing Adobe AIR Applications with HTML and Ajax - http://www.adobe.com/go/learn_air_html
- Adobe AIR Quick Starts for HTML - http://www.adobe.com/go/learn_air_html_qs
- Adobe AIR JavaScript Language Reference - http://livedocs.adobe.com/labs/air/1/jslr/index.html
Downloading Adobe AIR HTML documentation
You can download the Adobe AIR HTML documentation from the following location:
- The Beta 3 Adobe AIR HTML documentation set (Zip file) is available for download here: http://labs.adobe.com/wiki/index.php/AIR:Documentation.
Copyright © 2007 Adobe Systems Incorporated and its Licensors. All Rights Reserved.
Adobe and the Adobe logo are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries.
Protected by U.S. patent 6,879,327. Patents pending in the U.S. and/or other countries.
<Adobeip#0000299>
Other notices, terms and conditions pertaining to third party software are located at http://www.adobe.com/go/thirdparty/ and incorporated by reference herein.
"Companion Materials" are not Adobe software. These materials are provided "as is" with no warranties (express or implied) and are not eligible for support from Adobe. Please see the license agreement accompanying such materials for further information.
