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Talk:Flash Player:9:Update:Full-Screen Mode

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Welcome!

Welcome to the Flash Player:9:Update:Full-Screen Mode discussion page on Adobe Labs. Please enter your comments regarding this article here. To help identify the author of comments, please create a new section and use ~~~~ at the end of your talk entries to automatically create a signature.

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Daniel T 14:28, 4 Oct 2006 (PDT)

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Fantastic addition, but how do I detect the Esc?

Now it says press ESC to leave fullscreen. My application has a different Fullscreen layout from Normal, so I need to return to Normal view when the ESC key is hit. Are there events thrown to show this condition, or must I capture the ESC key and work from that?

The player also quits fullscreen on the Windows key. Does Stage have an event handler for these situations?

The player always quits fullscreen when another application gains focus, even if that application is on a second monitor. Is the second monitor behavior expected?

ekpyr 01:02, 5 Oct 2006 (PDT)

How can I disable the message 'press Esc to exit full screen mode'?

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==========same here!========================

I would love to see an answer to this (above)...this issue is driving me absolutely nuts and is preventing my company from releasing this RIA because the Beta testers are reporting it as a priority 1 level issue...

I have my own exit fullscreen button which works perfect and resizes the canvas to the correct dimensions to fit nicely within the html page. The player is brought in through an iframe though. The problem is that when the user hits the Esc key, the dimensions of the frame are put back to the original as they are supposed to, BUT - the canvas remains ginormous within the iframe as if the fullscreen. It works PERFECT if the user clicks on my exit button...no issues...its JUST the escape key, and I've tried adding the KEY_DOWN listener to the stage, then trapping it with an if event.keyCode==27, and the event.stopPropagation; event.preventDefault() but that probably doesnt work because it is a system event, which responds before the flash player hears it.

Point being, I'm totally out of solutions here...ive tried every work around I could think of. I'd love to see a response to this. Oh, and thanks Adobe for an otherwise killer release with v9! (p.s. for what its worth, i agree with everyone in regard to the no input on fullscreen) --funkdizzle 00:46, 8 Jun 2008 (PDT)

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Why suspend key input?

What kind of security threat would key input pose when in full screen mode? That is a show stopper, in cases when flash content would benefit from full screen, but still require full interactivity (like web movies in www.tagloops.com) Harry Vikatos

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security: phishing attacks

When considering this feature, several security concerns impacted our decisions for this first release. The reason keyboard input was blocked was to help prevent phishing attacks using Flash, where full-screen is used to simulate a log-in screen, someone else's website, etc. This also impacted our decision to add the overlay to visually inform the user that something had changed and they were in a new state.

We wanted to err on the side of protecting the user in this initial implementation, while still delivering useful functionality for developers to play with. There is more work to be done and we hope to allow greater interactivity in future releases, provided it can be done safely. emhuang 10:28, 10 Oct 2006 (PDT)

Disabling keyboard events renders fullscreen mode virtually useless in an interactive sense. From my perspective I'd like my AIR app to have a full screen mode with full interaction...or not at all. If people use flash/AIR to phish then so be it. If a system has been compromised then there are many alternative methods for retrieving confidential details. Not allowing keyboard input on fullscreen flash apps is pretty stupid imho.

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overlay options

Is there a way to overlay custom buttons, graphics and text on top of full-screen video. I have seen this done on a few videos online, but am not sure how this is done. Any thoughts? --CodeManNew 10:56, 20 Apr 2007 (PDT)


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Screen size of fullscreen mode and second screens

Is there any way to get the actual size that Flash will render the movie to? I am using System.capabilities to get the user's screen size to scale some elements appropriately for their screen, but I've noticed that when the swf is playing on a secondary monitor, the values returned are for the primary display. heidi.hunter 06:47, 23 May 2007 (PDT)

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Fullscreen mode and key functions?

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Fullscreen mode and key functions?

Love the fullscreen mode, however by disabling all key functions such as those in a mail form renders the mode useless, you have to exit the fullscreen mode to activate. Surely there is a way to choose the content allowed in this mode, which would solve any phishing issues. I would love to know a solution to this problem so that I can start using the mode.

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ok guys, PLEASE consider fixing this...

I understand the concerns about phishing, but you guys are KILLING developers who want to do full-screen RIAs that take in text input. Keyboard has to be enabled to do gaming, text input, almost anything interesting. Come on! Even throwing up a warning alert box would be fine, but please don't hamstring us with this security glitch. I understand that you don't want to blemish your perfect security record, but considering how exciting fullscreen RIAs could be and what a boon to Flash and the Adobe community, I am completely confused as how you could let phishing concerns take precedence here. The web is awash with spam and scams, let the marketplace sort it out, and let us build the next version of the web using flash, full-screen. And thanks for a wonderful product.

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I totally agree! We need better full screen options. Please improve this!

It would be a much richer experience to the user for gaming and interactive apps when adobe allows the use of the keyboard and overlays during full-screen. We developers are heavily constrained when it comes to mandating that the user go out of full screen to do anything interactive.

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